ringasfen.blogg.se

Mayflash gamecube adapter pc project64
Mayflash gamecube adapter pc project64













mayflash gamecube adapter pc project64
  1. #Mayflash gamecube adapter pc project64 how to#
  2. #Mayflash gamecube adapter pc project64 drivers#
  3. #Mayflash gamecube adapter pc project64 code#

InputMap. Input_event = InputEventJoypadMotion.new() InputMap.action_add_event(input_name, input_event)

mayflash gamecube adapter pc project64

Input_event = InputEventJoypadButton.new() # Create inputs for each controller/button/axisįor button_index in range(JOY_BUTTON_MAX):

#Mayflash gamecube adapter pc project64 code#

This is the code i've been using to debug the issue:

#Mayflash gamecube adapter pc project64 how to#

I also did a quick check with a PS4 controller and it seems to work normally with the expected button and axis indices.Īny help on how to get gamecube controllers working would be much appreciated! Steps to reproduce Mayflash GameCube Controller Adapter for Wii U PC USB and Switch Two ports.

#Mayflash gamecube adapter pc project64 drivers#

I get this response with the adapter in PC mode and no response with it in Wii u/NS mode (for both Dolphin and Godot). vilcome Controller Adapter for Gamecube, Super Smash Bros Switch Gamecube Adapter for Gamecube Nintendo Switch, Wii U and PC USB with 4 Ports, No Drivers Needed. I have GCAdapterDriver installed though i'm not sure how exactly it plays into dolphin and/or godot. When i compare with Dolphin, dolphin is able to map all buttons and axes and has more expected indices (XABY are buttons 1234 respectively). Main/input_default.cpp:810 - Index p_axis = 23 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 22 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 21 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 20 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 19 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 18 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 17 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 16 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 15 is out of bounds (JOY_AXIS_MAX = 10). but most of the best 4 player games work great on project 64. It is worth mentioning that in my experience, games like pokemon snap and paper mario are glitchy to the point of making it unplayable, but they are available on virtual console. Mayflash GameCube Controller Adapter for Wii U, PC USB and Switch, 4 Port. I may consider buying a second adapter, depending on if i can get 3 or 4 players to play some n64 games. Online Mayflash Gamecube Adapter Shopping Store. Main/input_default.cpp:810 - Index p_axis = 14 is out of bounds (JOY_AXIS_MAX = 10). We deliver the quality Mayflash Gamecube Adapter products at affordable prices. Entdecken Sie Mayflash Gamecube Controller Adapter für Wii U, PC USB und Switch 4 Port in der großen Auswahl bei eBay. Main/input_default.cpp:810 - Index p_axis = 13 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 12 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 11 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 10 is out of bounds (JOY_AXIS_MAX = 10).















Mayflash gamecube adapter pc project64